Program to create a linked list in C


A linked list is a sequence of data structures, which are connected together via links. Linked List is a sequence of links which contains items. Each link contains a connection to another link. Linked list is the second most-used data structure after array.

Implementation in C

#include #include #include #include struct node { int data; int key; struct node *next; }; struct node *head = NULL; struct node *current = NULL; //display the list void printList[] { struct node *ptr = head; printf["\n[ "]; //start from the beginning while[ptr != NULL] { printf["[%d,%d] ",ptr->key,ptr->data]; ptr = ptr->next; } printf[" ]"]; } //insert link at the first location void insertFirst[int key, int data] { //create a link struct node *link = [struct node*] malloc[sizeof[struct node]]; link->key = key; link->data = data; //point it to old first node link->next = head; //point first to new first node head = link; } //delete first item struct node* deleteFirst[] { //save reference to first link struct node *tempLink = head; //mark next to first link as first head = head->next; //return the deleted link return tempLink; } //is list empty bool isEmpty[] { return head == NULL; } int length[] { int length = 0; struct node *current; for[current = head; current != NULL; current = current->next] { length++; } return length; } //find a link with given key struct node* find[int key] { //start from the first link struct node* current = head; //if list is empty if[head == NULL] { return NULL; } //navigate through list while[current->key != key] { //if it is last node if[current->next == NULL] { return NULL; } else { //go to next link current = current->next; } } //if data found, return the current Link return current; } //delete a link with given key struct node* delete[int key] { //start from the first link struct node* current = head; struct node* previous = NULL; //if list is empty if[head == NULL] { return NULL; } //navigate through list while[current->key != key] { //if it is last node if[current->next == NULL] { return NULL; } else { //store reference to current link previous = current; //move to next link current = current->next; } } //found a match, update the link if[current == head] { //change first to point to next link head = head->next; } else { //bypass the current link previous->next = current->next; } return current; } void sort[] { int i, j, k, tempKey, tempData; struct node *current; struct node *next; int size = length[]; k = size ; for [ i = 0 ; i < size - 1 ; i++, k-- ] { current = head; next = head->next; for [ j = 1 ; j < k ; j++ ] { if [ current->data > next->data ] { tempData = current->data; current->data = next->data; next->data = tempData; tempKey = current->key; current->key = next->key; next->key = tempKey; } current = current->next; next = next->next; } } } void reverse[struct node** head_ref] { struct node* prev = NULL; struct node* current = *head_ref; struct node* next; while [current != NULL] { next = current->next; current->next = prev; prev = current; current = next; } *head_ref = prev; } void main[] { insertFirst[1,10]; insertFirst[2,20]; insertFirst[3,30]; insertFirst[4,1]; insertFirst[5,40]; insertFirst[6,56]; printf["Original List: "]; //print list printList[]; while[!isEmpty[]] { struct node *temp = deleteFirst[]; printf["\nDeleted value:"]; printf["[%d,%d] ",temp->key,temp->data]; } printf["\nList after deleting all items: "]; printList[]; insertFirst[1,10]; insertFirst[2,20]; insertFirst[3,30]; insertFirst[4,1]; insertFirst[5,40]; insertFirst[6,56]; printf["\nRestored List: "]; printList[]; printf["\n"]; struct node *foundLink = find[4]; if[foundLink != NULL] { printf["Element found: "]; printf["[%d,%d] ",foundLink->key,foundLink->data]; printf["\n"]; } else { printf["Element not found."]; } delete[4]; printf["List after deleting an item: "]; printList[]; printf["\n"]; foundLink = find[4]; if[foundLink != NULL] { printf["Element found: "]; printf["[%d,%d] ",foundLink->key,foundLink->data]; printf["\n"]; } else { printf["Element not found."]; } printf["\n"]; sort[]; printf["List after sorting the data: "]; printList[]; reverse[&head]; printf["\nList after reversing the data: "]; printList[]; }

If we compile and run the above program, it will produce the following result −

Output

Original List: [ [6,56] [5,40] [4,1] [3,30] [2,20] [1,10] ] Deleted value:[6,56] Deleted value:[5,40] Deleted value:[4,1] Deleted value:[3,30] Deleted value:[2,20] Deleted value:[1,10] List after deleting all items: [ ] Restored List: [ [6,56] [5,40] [4,1] [3,30] [2,20] [1,10] ] Element found: [4,1] List after deleting an item: [ [6,56] [5,40] [3,30] [2,20] [1,10] ] Element not found. List after sorting the data: [ [1,10] [2,20] [3,30] [5,40] [6,56] ] List after reversing the data: [ [6,56] [5,40] [3,30] [2,20] [1,10] ]

linked_list_algorithms.htm

There are various linked list operations that allow us to perform different actions on linked lists. For example, the insertion operation adds a new element to the linked list.

Here's a list of basic linked list operations that we will cover in this article.

  • Traversal - access each element of the linked list
  • Insertion - adds a new element to the linked list
  • Deletion - removes the existing elements
  • Search - find a node in the linked list
  • Sort - sort the nodes of the linked list

Before you learn about linked list operations in detail, make sure to know about Linked List first.

Things to Remember about Linked List

  • head points to the first node of the linked list
  • next pointer of the last node is NULL, so if the next current node is NULL, we have reached the end of the linked list.

In all of the examples, we will assume that the linked list has three nodes 1 --->2 --->3 with node structure as below:

struct node { int data; struct node *next; };

Traverse a Linked List

Displaying the contents of a linked list is very simple. We keep moving the temp node to the next one and display its contents.

When temp is NULL, we know that we have reached the end of the linked list so we get out of the while loop.

struct node *temp = head; printf["\n\nList elements are - \n"]; while[temp != NULL] { printf["%d --->",temp->data]; temp = temp->next; }

The output of this program will be:

List elements are - 1 --->2 --->3 --->

Insert Elements to a Linked List

You can add elements to either the beginning, middle or end of the linked list.

1. Insert at the beginning

  • Allocate memory for new node
  • Store data
  • Change next of new node to point to head
  • Change head to point to recently created node
struct node *newNode; newNode = malloc[sizeof[struct node]]; newNode->data = 4; newNode->next = head; head = newNode;

2. Insert at the End

  • Allocate memory for new node
  • Store data
  • Traverse to last node
  • Change next of last node to recently created node
struct node *newNode; newNode = malloc[sizeof[struct node]]; newNode->data = 4; newNode->next = NULL; struct node *temp = head; while[temp->next != NULL]{ temp = temp->next; } temp->next = newNode;

3. Insert at the Middle

  • Allocate memory and store data for new node
  • Traverse to node just before the required position of new node
  • Change next pointers to include new node in between
struct node *newNode; newNode = malloc[sizeof[struct node]]; newNode->data = 4; struct node *temp = head; for[int i=2; i < position; i++] { if[temp->next != NULL] { temp = temp->next; } } newNode->next = temp->next; temp->next = newNode;

Delete from a Linked List

You can delete either from the beginning, end or from a particular position.

1. Delete from beginning

  • Point head to the second node
head = head->next;

2. Delete from end

  • Traverse to second last element
  • Change its next pointer to null
struct node* temp = head; while[temp->next->next!=NULL]{ temp = temp->next; } temp->next = NULL;

3. Delete from middle

  • Traverse to element before the element to be deleted
  • Change next pointers to exclude the node from the chain
for[int i=2; i< position; i++] { if[temp->next!=NULL] { temp = temp->next; } } temp->next = temp->next->next;

Search an Element on a Linked List

You can search an element on a linked list using a loop using the following steps. We are finding item on a linked list.

  • Make head as the current node.
  • Run a loop until the current node is NULL because the last element points to NULL.
  • In each iteration, check if the key of the node is equal to item. If it the key matches the item, return true otherwise return false.
// Search a node bool searchNode[struct Node** head_ref, int key] { struct Node* current = *head_ref; while [current != NULL] { if [current->data == key] return true; current = current->next; } return false; }

Sort Elements of a Linked List

We will use a simple sorting algorithm, Bubble Sort, to sort the elements of a linked list in ascending order below.

  1. Make the head as the current node and create another node index for later use.
  2. If head is null, return.
  3. Else, run a loop till the last node [i.e. NULL].
  4. In each iteration, follow the following step 5-6.
  5. Store the next node of current in index.
  6. Check if the data of the current node is greater than the next node. If it is greater, swap current and index.

Check the article on bubble sort for better understanding of its working.

// Sort the linked list void sortLinkedList[struct Node** head_ref] { struct Node *current = *head_ref, *index = NULL; int temp; if [head_ref == NULL] { return; } else { while [current != NULL] { // index points to the node next to current index = current->next; while [index != NULL] { if [current->data > index->data] { temp = current->data; current->data = index->data; index->data = temp; } index = index->next; } current = current->next; } } }

LinkedList Operations in Python, Java, C, and C++

# Linked list operations in Python # Create a node class Node: def __init__[self, data]: self.data = data self.next = None class LinkedList: def __init__[self]: self.head = None # Insert at the beginning def insertAtBeginning[self, new_data]: new_node = Node[new_data] new_node.next = self.head self.head = new_node # Insert after a node def insertAfter[self, prev_node, new_data]: if prev_node is None: print["The given previous node must inLinkedList."] return new_node = Node[new_data] new_node.next = prev_node.next prev_node.next = new_node # Insert at the end def insertAtEnd[self, new_data]: new_node = Node[new_data] if self.head is None: self.head = new_node return last = self.head while [last.next]: last = last.next last.next = new_node # Deleting a node def deleteNode[self, position]: if self.head is None: return temp = self.head if position == 0: self.head = temp.next temp = None return # Find the key to be deleted for i in range[position - 1]: temp = temp.next if temp is None: break # If the key is not present if temp is None: return if temp.next is None: return next = temp.next.next temp.next = None temp.next = next # Search an element def search[self, key]: current = self.head while current is not None: if current.data == key: return True current = current.next return False # Sort the linked list def sortLinkedList[self, head]: current = head index = Node[None] if head is None: return else: while current is not None: # index points to the node next to current index = current.next while index is not None: if current.data > index.data: current.data, index.data = index.data, current.data index = index.next current = current.next # Print the linked list def printList[self]: temp = self.head while [temp]: print[str[temp.data] + " ", end=""] temp = temp.next if __name__ == '__main__': llist = LinkedList[] llist.insertAtEnd[1] llist.insertAtBeginning[2] llist.insertAtBeginning[3] llist.insertAtEnd[4] llist.insertAfter[llist.head.next, 5] print['linked list:'] llist.printList[] print["\nAfter deleting an element:"] llist.deleteNode[3] llist.printList[] print[] item_to_find = 3 if llist.search[item_to_find]: print[str[item_to_find] + " is found"] else: print[str[item_to_find] + " is not found"] llist.sortLinkedList[llist.head] print["Sorted List: "] llist.printList[]

// Linked list operations in Java class LinkedList { Node head; // Create a node class Node { int data; Node next; Node[int d] { data = d; next = null; } } // Insert at the beginning public void insertAtBeginning[int new_data] { // insert the data Node new_node = new Node[new_data]; new_node.next = head; head = new_node; } // Insert after a node public void insertAfter[Node prev_node, int new_data] { if [prev_node == null] { System.out.println["The given previous node cannot be null"]; return; } Node new_node = new Node[new_data]; new_node.next = prev_node.next; prev_node.next = new_node; } // Insert at the end public void insertAtEnd[int new_data] { Node new_node = new Node[new_data]; if [head == null] { head = new Node[new_data]; return; } new_node.next = null; Node last = head; while [last.next != null] last = last.next; last.next = new_node; return; } // Delete a node void deleteNode[int position] { if [head == null] return; Node temp = head; if [position == 0] { head = temp.next; return; } // Find the key to be deleted for [int i = 0; temp != null && i < position - 1; i++] temp = temp.next; // If the key is not present if [temp == null || temp.next == null] return; // Remove the node Node next = temp.next.next; temp.next = next; } // Search a node boolean search[Node head, int key] { Node current = head; while [current != null] { if [current.data == key] return true; current = current.next; } return false; } // Sort the linked list void sortLinkedList[Node head] { Node current = head; Node index = null; int temp; if [head == null] { return; } else { while [current != null] { // index points to the node next to current index = current.next; while [index != null] { if [current.data > index.data] { temp = current.data; current.data = index.data; index.data = temp; } index = index.next; } current = current.next; } } } // Print the linked list public void printList[] { Node tnode = head; while [tnode != null] { System.out.print[tnode.data + " "]; tnode = tnode.next; } } public static void main[String[] args] { LinkedList llist = new LinkedList[]; llist.insertAtEnd[1]; llist.insertAtBeginning[2]; llist.insertAtBeginning[3]; llist.insertAtEnd[4]; llist.insertAfter[llist.head.next, 5]; System.out.println["Linked list: "]; llist.printList[]; System.out.println["\nAfter deleting an element: "]; llist.deleteNode[3]; llist.printList[]; System.out.println[]; int item_to_find = 3; if [llist.search[llist.head, item_to_find]] System.out.println[item_to_find + " is found"]; else System.out.println[item_to_find + " is not found"]; llist.sortLinkedList[llist.head]; System.out.println["\nSorted List: "]; llist.printList[]; } }

// Linked list operations in C #include #include // Create a node struct Node { int data; struct Node* next; }; // Insert at the beginning void insertAtBeginning[struct Node** head_ref, int new_data] { // Allocate memory to a node struct Node* new_node = [struct Node*]malloc[sizeof[struct Node]]; // insert the data new_node->data = new_data; new_node->next = [*head_ref]; // Move head to new node [*head_ref] = new_node; } // Insert a node after a node void insertAfter[struct Node* prev_node, int new_data] { if [prev_node == NULL] { printf["the given previous node cannot be NULL"]; return; } struct Node* new_node = [struct Node*]malloc[sizeof[struct Node]]; new_node->data = new_data; new_node->next = prev_node->next; prev_node->next = new_node; } // Insert the the end void insertAtEnd[struct Node** head_ref, int new_data] { struct Node* new_node = [struct Node*]malloc[sizeof[struct Node]]; struct Node* last = *head_ref; /* used in step 5*/ new_node->data = new_data; new_node->next = NULL; if [*head_ref == NULL] { *head_ref = new_node; return; } while [last->next != NULL] last = last->next; last->next = new_node; return; } // Delete a node void deleteNode[struct Node** head_ref, int key] { struct Node *temp = *head_ref, *prev; if [temp != NULL && temp->data == key] { *head_ref = temp->next; free[temp]; return; } // Find the key to be deleted while [temp != NULL && temp->data != key] { prev = temp; temp = temp->next; } // If the key is not present if [temp == NULL] return; // Remove the node prev->next = temp->next; free[temp]; } // Search a node int searchNode[struct Node** head_ref, int key] { struct Node* current = *head_ref; while [current != NULL] { if [current->data == key] return 1; current = current->next; } return 0; } // Sort the linked list void sortLinkedList[struct Node** head_ref] { struct Node *current = *head_ref, *index = NULL; int temp; if [head_ref == NULL] { return; } else { while [current != NULL] { // index points to the node next to current index = current->next; while [index != NULL] { if [current->data > index->data] { temp = current->data; current->data = index->data; index->data = temp; } index = index->next; } current = current->next; } } } // Print the linked list void printList[struct Node* node] { while [node != NULL] { printf[" %d ", node->data]; node = node->next; } } // Driver program int main[] { struct Node* head = NULL; insertAtEnd[&head, 1]; insertAtBeginning[&head, 2]; insertAtBeginning[&head, 3]; insertAtEnd[&head, 4]; insertAfter[head->next, 5]; printf["Linked list: "]; printList[head]; printf["\nAfter deleting an element: "]; deleteNode[&head, 3]; printList[head]; int item_to_find = 3; if [searchNode[&head, item_to_find]] { printf["\n%d is found", item_to_find]; } else { printf["\n%d is not found", item_to_find]; } sortLinkedList[&head]; printf["\nSorted List: "]; printList[head]; }

// Linked list operations in C++ #include #include using namespace std; // Create a node struct Node { int data; struct Node* next; }; void insertAtBeginning[struct Node** head_ref, int new_data] { // Allocate memory to a node struct Node* new_node = [struct Node*]malloc[sizeof[struct Node]]; // insert the data new_node->data = new_data; new_node->next = [*head_ref]; // Move head to new node [*head_ref] = new_node; } // Insert a node after a node void insertAfter[struct Node* prev_node, int new_data] { if [prev_node == NULL] { cout data = new_data; new_node->next = prev_node->next; prev_node->next = new_node; } // Insert at the end void insertAtEnd[struct Node** head_ref, int new_data] { struct Node* new_node = [struct Node*]malloc[sizeof[struct Node]]; struct Node* last = *head_ref; /* used in step 5*/ new_node->data = new_data; new_node->next = NULL; if [*head_ref == NULL] { *head_ref = new_node; return; } while [last->next != NULL] last = last->next; last->next = new_node; return; } // Delete a node void deleteNode[struct Node** head_ref, int key] { struct Node *temp = *head_ref, *prev; if [temp != NULL && temp->data == key] { *head_ref = temp->next; free[temp]; return; } // Find the key to be deleted while [temp != NULL && temp->data != key] { prev = temp; temp = temp->next; } // If the key is not present if [temp == NULL] return; // Remove the node prev->next = temp->next; free[temp]; } // Search a node bool searchNode[struct Node** head_ref, int key] { struct Node* current = *head_ref; while [current != NULL] { if [current->data == key] return true; current = current->next; } return false; } // Sort the linked list void sortLinkedList[struct Node** head_ref] { struct Node *current = *head_ref, *index = NULL; int temp; if [head_ref == NULL] { return; } else { while [current != NULL] { // index points to the node next to current index = current->next; while [index != NULL] { if [current->data > index->data] { temp = current->data; current->data = index->data; index->data = temp; } index = index->next; } current = current->next; } } } // Print the linked list void printList[struct Node* node] { while [node != NULL] { cout data next; } } // Driver program int main[] { struct Node* head = NULL; insertAtEnd[&head, 1]; insertAtBeginning[&head, 2]; insertAtBeginning[&head, 3]; insertAtEnd[&head, 4]; insertAfter[head->next, 5]; cout

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